Publications(January 2002 - December 2002)
International Journals and Chapters in edited books:
- Nikita Kojekine, Vladimir Savchenko, Michail Senin,
Ichiro Hagiwara, "A prototype System for Character
Animation Based on Real-time Deformations", The
Journal of Three Dimensional Images, Vol. 16, No.
4 (2002/12), 91-95.
Abstract - We present
an approach for real time animation of deformable objects
and also report on the progress of our software system,
providing an editor that assists in the design of animated
objects and present examples of animation and speed benchmarks.
- Nikita Kojekine, Ichiro Hagiwara, Vladimir Savchenko,
Software Tools Using CSRBFs for Processing Scattered Data,
International journal "Computers & Graphics"
published by Elsevier Science, (to appear)
Abstract - In this paper,
we describe the use of compactly-supported radial basis
functions for surface reconstruction. To solve the problem
concerning reconstruction or generating volume data we
are employing the specially designed software. The method,
time performance of the algorithm and numerical error
estimation of the reconstruction are described. Thanks
to the efficient octree algorithm used in this study,
the resulting matrix is a band diagonal matrix that reduces
computational cost and permits handling large data sets.
- Vladimir Savchenko and Nikita Kojekine, An Approach to
Blend Surfaces, Advances in Modeling, Animation and
Rendering, J. Vince and R. Earnshaw (eds), Springer,
pp. 139-150, 2002. (This paper was presented at the Computer
Graphics International CGI2002 conference, organized by
Computer Graphics Society (CGS), in Bradford, UK, 1 -
5 July, 2002).
Abstract - We present
an application of a space mapping technique for surface
reconstruction (more precisely: reconstruction of missing
parts of a real geometric object represented by volume
data). Using a space mapping technique, the surface of
a given model, in particular tooth shape is fitted by
a shape transformation to extrapolate the remaining surface
of a patient's tooth with occurring damage such as a "drill
hole." The genetic algorithm minimizes the error
of the approximation by optimizing a set of control points
that determine the coefficients for spline functions,
which in turn define a space transformation. The fitness
function to be minimized consists of two components. First
one is the error between the blended surface of an object
and the surface of the object to be blended in some predefined
points. The second is a component that is responsible
for the bending energy being minimized.
- Nikita Kojekine, Vladimir Savchenko, Ichiro Hagiwara,
Surface Reconstruction Based on Compactly Supported Radial
Basis Functions in "Geometric Modeling: Techniques,
Applications, Systems and Tools", M. Sarfraz
(editor) , Kluwer Science, (to appear)
Abstract - In this paper,
we describe the use of compactly-supported radial basis
functions for surface reconstruction and for combined
3D metamorphosis. (An extended version of our Hawaii'2002
conference paper, accepted for this book as one of the
best papers selected from three events: CAGD Symposium
in the International Conference on "Information Visualization"
(IV'2001), London, UK, Special Session on Geometric Design
and Modeling (GDAM) - CGIM'2001, Hawaii. USA, and Graphical
Models And Imaging (GMAI) - (CISST'2001), Las Vegas, USA).
- Pasko A., Okunev 0., Savchenko V., "Minkowski
Sums of Point Sets Defined by Inequalities",
Computer and Mathematics with Applications, published
by Elsevier Science, (to appear)
Abstract - The existing
approaches support Minkowski sums for the boundary, set-theoretic
and ray representations of solids. In this paper we consider
the Minkowski sum operation in the context of geometric
modeling using real functions. The problem is to find
a real function F3(X) for the Minkowski sum of two objects
defined by the inequalities F1(X) >= 0 and F2(X) >=
0 . We represent the Minkowski sum as composition of other
operations: the Cartesian product, resulting in a higher
dimensional object, and a mapping to the original space.
International Conference Proceedings:
- Eisaku Ohbuchi and Vladimir Savchenko, "Java Distributed
Processing of Implicitly Defined Geometric Objects",
Proceedings of The Eights International Conference
on Distributed Multimedia Systems, September 26-28,
San Francisco, California, 52-59
Abstract - We study
the possibility of using volume modeling in a distributed
Java environment for simulation of dynamic interaction
between rigid bodies with time-dependent implicitly defined
surfaces in 3D space. In particular, Java classes and
methods were developed and tested for simulation and visualization.
Three types of implementation :standalone, Java RMI, and
HORB are implemented and evaluated.
- Nikita Kojekine, Vladimir Savchenko, Michail Senin, Ichiro
Hagiwara, Real-time 3D Deformations by Means of Compactly
Supported Radial Basis Functions, Short papers proceedings
of Eurographics EG2002, ISSN 1017-4565, Germany, Saarbrucken,
September 2-6, 35-43, 2002.
Abstract - We present
an approach for real time animation of deformable objects.
An optimization of software algorithms exploiting compactly
supported radial basis functions allows us to generate
deformations performed fast enough to be used in such
real time applications as computer games. Algorithms described
in detail in this paper allows to produce smooth local
deformations of animation objects using space mapping
technique by defining only a moderate number of control
vectors. Radius of support as a main parameter used by
the user allows defining locality of deformations. We
also present examples of animation and speed benchmarks.
- Vladimir Savchenko, Nikita Kojekine, and Hiroshi Unno,
A Practical Image Retouching Method, Proceedings of
The First International IEEE Symposium on Cyber Worlds
CW2002, Japan, Tokyo, November 6-8, 480-487, 2002.
Abstract - In this paper,
we present a novel fast algorithm for image retouching.
A space-mapping technique is used to transform a missing
(or damaged) part of a surface into a different shape
in a continuous manner. Experimental results are included
to demonstrate the feasibility of our approach. The proposed
approach shows the obvious relationship between the surface
retouching problem and image inpainting. We consider shape
transformation as a general type of operation for restoring
missing data, and attempt to approach the well-known problem
of "fulfillment" of damaged or missing areas
from a single point of view, namely, that of the space
mapping technique.
- Nikita Kojekine, Vladimir Savchenko, "Using CSRBFs
for Surface Retouching", Proceedings of The 2nd
IASTED International Conference Visualization, Imaging
and Image Processing VIIP2002, Spain, Malaga, September
9-12, 613-618 , 2002.
Abstract - We present
a novel fast algorithm for surface retouching of geometric
objects. A space-mapping technique is used to transform
a missing (or damaged) part of a surface into a different
shape in a continuous manner. Experimental results are
included to demonstrate the feasibility of our approach.
The proposed approach shows the obvious relationship between
the surface retouching problem and image inpainting.
- Vladimir Savchenko, Hiroshi Unno, and Nikita Kojekine,
Possible Techniques for Three Dimensional Hatching, Proceedings
of The First International IEEE Symposium on Cyber Worlds
CW2002, Japan, Tokyo, November 6-8, 515-520, 2002.
Abstract - This paper
introduces a basic technique for drawing non-photo realistic
images of volume models. The turtle graphics approach
to imitate painting operations is implemented in 3D space.
Objects are defined by sets of scattered range data. Analytically
(that is; functionally represented) and procedurally defined
geometric objects can also be used. The proposed technique
is described in detail and painting examples that demonstrate
its applicability to non-photo realistic rendering or
hatching are provided.
- Nikita Kojekine, Vladimir Savchenko, Dmitrii Berzin, Ichiro
Hagiwara, Software Tools for Compactly Supported Radial
Basis Functions, Proceedings of The 4-th Computer Graphics
and Imaging International IASTED Conference CGIM2001,
ISBN 0-88986-303-2 (Hawaii, USA, August 13-16), 234-239,
2001.
Abstract - A set of
PC-based software tools to process scattered data is proposed
in this paper. To solve problems concerning processing
of scattered data in such applications as reconstruction
of implicitly defined geometric objects, surface retouching,
and shape modifications, we employ a specially designed
C++ software library. Thanks to the efficient octree algorithm
used in this study, the resulting matrix is a band-diagonal
matrix that permits handling of large data sets in a reasonable
time. The method, classes of the software library, time
performance of the algorithm, and various examples of
the use of the software tools are discussed.
- Nikita Kojekine, Vladimir Savchenko, Michail Senin, Ichiro
Hagiwara, A Prototype System for Character Animation Based
on Real-time Deformations, Proceedings of The 5-th
International Conference on Humans and Computers HC2002,
Aizu-Wakamatsu, Japan, September 11-14, 82-86 , 2002.
Abstract - We report
on the progress of our software system, providing an editor
that assists in the design of animated objects and present
examples of animation and speed benchmarks.
- Nikita Kojekine, Ichiro Hagiwara and Vladimir Savchenko,
Effective application of CSRBF functions for Animation
and Surface Retouching, Proceedings of The 3-rd JSIAM
- SIMAI Symposium, Session of Imaging, (Italy, Chia
Laguna, May 27-31, 2002).
Abstract - Radial basis
functions were successfully applied to various applications
in computer graphics area, which includes applications
in implicit surface reconstruction, geometric modeling
and animation. But even for small problems their application
is quite computationally expensive. In this work we sum
up our approach and highlight some effective applications.
Computational complexity of the algorithms is investigated
and various examples of applications are given.
>PAGE TOP
|
|
|