Refereed Publications
- I. Semenova, V. Savchenko, and I. Hagiwara, A
New Approach for Improvement of Polygonal Meshes Representing
Surfaces with Sharp Edges and Boundaries, JSME International
Journal Published by The Japan Society of Mechanical Engineers,
Vol. 48, No. 2, June, 2005, pp. 122-129
Abstract - In this paper,
we introduce a new approach to surface mesh improvement
problem. In contrast to previous methods we do not tend
to preserve new mesh vertices on the original discrete
surface. Instead our technique keeps mesh nodes very close
to a smooth or piecewise-smooth surface approximated by
the initial mesh. As a result, the algorithm is able to
improve mesh quality while preserving essential surface
characteristics and features. Proposed approach can be
applied iteratively not only to polygonal meshes but also
to 2D and 3D curves that allows to treat sharp edges and
surface boundaries. We demonstrate effectiveness of our
method using various triangular and quadrilateral meshes.
Also we compare our algorithm with some commonly used
techniques and analyze their advantages and disadvantages.
- M. Savchenko, O. Egorova, V. Savchenko, I. Hagiwara,
and V. Savchenko, Hexahedral Mesh Improvement Algorithm,
JSME International Journal Published by The Japan Society
of Mechanical Engineers, Vol. 48, No. 2, June, 2005, pp.
130-136
Abstract - In this paper,
we present a novel method, based on an implementation
of quasi-statistical modeling, for improving hexahedral
solid meshes. A method for improving meshes by producing
elements with a Gaussian (normal) distribution of the
mesh quality parameter values is discussed. The main intention
is to attain a fairly smooth change from one mesh element
to another without creating a significant difference between
the shapes of neighboring elements. As regards the initial
distribution of the mesh quality parameter values, we
assume that after improvement the distribution varies
from a rather random distribution to a smoother one, such
as a normal distribution. The preliminary choice of the
desirable distribution affects the new parameter values
modeled by the formula presented here. Our method can
be used in a pre-processing stage for subsequent studies
(finite element analysis, computer graphics, etc.) by
providing better input parameters for these processes.
Experimental results are included to demonstrate the functionality
of our method.
- M. Savchenko, O. Egorova, I. Hagiwara, and V.
Savchenko, An Approach to Improving Triangular
Surface Mesh,JSME International Journal Published
by The Japan Society of Mechanical Engineers, Vol. 48,
No. 2, June, 2005, pp. 137-148
Abstract - Our method
is based on an implementation of quasi-statistical modeling
for improving meshes by producing mesh elements with modeled
values of different mesh quality parameters. In this paper
we implement this approach to triangular surface mesh.
Considering the initial distribution of the mesh quality
parameter values, we assume that after improvement the
distribution of elements of the mesh varies from a rather
random distribution to a smoother one, such as a normal
distribution. The preliminary choice of the desirable
distribution affects the new parameter values modeled
by the formula presented here. Uncertainty of the smoothed
vertex positions of the mesh element affords to use a
statistical approach in sense of random variable modeling
to connect quasi-statistical modeling and mesh improvement
techniques. The so-called kernel method allows
creating different applicable to a mesh processing algorithms,
which can be interpreted as a kind of smoothing technique
to determine vertex direction movement with the distribution
control of the shape of mesh elements. An aspect ratio
is mainly used in present research as a mesh quality parameter.
The geometry of the initial mesh surface is preserved
by local mesh improving such that the new positions of
the interior nodes of the mesh remain on the original
discrete surface. Our method can be interpreted as a kind
of smoothing technique with using the distribution control
of the mesh quality parameter values. This method is comparable
with optimization-based approach for avoiding the invalid
elements of the mesh by producing a mesh with a rather
homogeneous distribution of the mesh elements. Experimental
results are included to demonstrate the functionality
of our method. The method can be used at a pre-process
stage for subsequent studies (finite element analysis,
computer graphics, etc.) by providing the better-input
parameters for these processes.
- V. Savchenko, 2D Local Sample-Based Interpolation
as a Tool for Approximation of 3D Point Sets, JSME
International Journal Published by The Japan Society of
Mechanical Engineers, Vol. 48, No. 2, June, 2005, pp.
176-183
Abstract - We describe
a novel algorithm for local approximation of scattered
surface points, implementing a 2D finite element interpolation
algorithm in combination with approximation of coordinates
using quadrics for conversion of noisy data to sufficiently
smooth data sets. The applied methods and time performance
of the developed algorithm are discussed. Experimental
results are included to demonstrate the functionality
of our approximation technique.
- V. Savchenko, Trends and Solutions in CAD/CG,
JSME International Journal Published by The Japan Society
of Mechanical Engineers, Vol. 48, No. 2, June, 2005, pp.
184-196
Abstract - Past and
current trends in CAD/CG are discussed. An overview of
the approach used in our ongoing project is given. Our
final goal is primarily focused on developing a shape
modeling system for solving problems of surface generation
and enhancement, which includes polygon generation from
unorganized points, shape smoothing, simplification, and
improvement of mesh quality parameters of 3D polygonal
sets.
- Semenova, V. Savchenko, I. Hagiwara, Reconstruction
of Shapes Based on Normals Analysis, Proceedings
15th International Conference on Computer Graphics and
Vision (Graphicon`2005), June 20-24, 2005, pp. 125-131
Abstract - Most mesh
processing filters (including remeshing, simplification,
and subdivision) affect vertices of the mesh. Vertices
coordinates are modified, new vertices are added and some
original ones are removed, with the result that the shape
of the original surface is changed. While a great deal
of research is concentrated on preservation of surface
shape during some mesh processing, there is no general
tool that can be used for surface reconstruction at post
processing stage. To the best of our knowledge, this paper
is the first one to present a restoring algorithm that
allows to repair output of various mesh processing
filters. The proposed scheme is straightforward way to
put off-surface vertices of the deformed mesh
back to the original smooth shape. It does not require
any surface parameterization and is based on normal analysis.
The procedure is demonstrated by using it as post processing
tool after applying local node movement and simplification
algorithms. However, the technique is versatile enough
to be used in a large variety of mesh optimization algorithms
including remeshing and subdivision schemes.
- D. Yamazaki and V. Savchenko, Physically-based
Visual Simulation of Comets in Virtual Environments Modeling
the Solar System, Proceedings of the IASTED Eighth
International Conference COMPUTERS and ADVANCED TECHNOLOGY
in EDUCATION, Oranjestad, Aruba, Aug 29-31, 2005, pp.
171-176
Abstract - Visual simulation
of various natural phenomena is one of the most important
research fields in computer graphics. Simulations with
physical correctness are useful to improve computer graphics
images with more realistic rendering results. In addition,
such simulations let people understand phenomena exactly
and easily, and therefore play an important role in educational
fields. In this article we present a simulation system
for comet behavior in virtual environments such as a model
of Solar System with moving comets. The purpose of our
system is to visualize results of the simulation of whole
phenomena of comets, including the evaporation process,
the process of the coma generation, and dynamically changing
tails influenced by the surrounding environment.
- I. Semenova, N. Kozhekin, V. Savchenko, and I.
Hagiwara , A General Framework for Analysis and
Comparison of Surface Mesh Optimization Techniques,
Engineering with Computers, Springer-Verlag London Ltd
, ISSN: 0177-0667 (Paper), 1435-5663 (Online),
DOI: 10.1007/s00366-005-0305-y ,Vol. 21, No, 2, December
2005, pp. 91 - 100
Abstract - Many different
algorithms for surface mesh optimization (including smoothing,
remeshing, simplification and subdivision), each giving
different results, have recently been proposed. All these
approaches affect vertices of the mesh. Vertex coordinates
are modified, new vertices are added and some original
ones are removed, with the result that the shape of the
original surface is changed. The important question is
how to evaluate the differences in shape between the input
and output models. In this paper, we present a novel and
versatile framework for analysis of various mesh optimization
algorithms in terms of shape preservation. We depart from
the usual strategy by measuring the changes in the approximated
smooth surfaces rather than in the corresponding meshes.
The proposed framework consists of two error metrics:
normal-based and physically based. We demonstrate that
our metrics allow more subtle changes in shape to be captured
than is possible with some commonly used measures.
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