| Other Publications
- T. Ikedo, Collision Detection Circuit based on
Visual Projection, P01, Appl. Dec.13, 2007.
Abstract - A collision
detection technique for real-time animation in 3D space.
The circuits detects the collided objects by visual testing
on projected plane on cube-map and returns the geometric
information and attributes at collided point without computation
cost on application processor.
- T. Ikedo, Real-time Global Illumination used Grid
Space Subdivision, P01, Appl. Dec.30, 2007.
Abstract - Technique
to illuminate objects with environmental scattered light,
divided 3D object space into grids, pre-processing to
determine intensity on every grid by physical based illumination
model, and defining a light-intensity on polygon vertices
of object surface with grid intensities.
Technical Reports on 2007 Revision